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MAD HEAD GAMES

Lead VFX Artist

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Medior

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Would you trust yourself with the responsibility of managing and developing the visual effects (VFX) team in an unconventional, award-winning gaming studio, surrounded by extremely fun-to-work-with colleagues, while creating amazing effects worthy of AA/ AAA game development?

You would? Ok, that’s a promising start!

What will you be doing as a Mad Head?

  • Lead, inspire, mentor and manage the VXF team
  • Use available tools (particle systems, modeling, texturing, etc.) to lead the development of visual effects that clearly communicate gameplay and immerses the player in the game world
  • Design and develop eye-catching visual effects for characters and levels in Unreal Engine
  • Set and maintain an effective pipeline, assignments and workload for the team
  • Identifying solutions to continuously improve on quality and performance, whether it involves an exciting new technology or how to communicate a new gameplay design
  • Optimize effects to make them game-ready and modify visual effects to match the budget and ensure they remain of high quality
  • Create visual effects for the needs of in-game cinematics and handle all aspects of the VFX pipeline
  • Set materials with special properties
  • Collaborate with cross-discipline teams
  • Supervise bug distribution and verify bug fixes
  • Create a pleasant working environment for the team to contribute the growth of the company

What do we expect from our ideal candidate?

  • 3+ years of experience as a VFX artist in the film, marketing or game industry
  • Knowledge of engines (primarily Unreal, possibly Unity) and their particle and material editors
  • Ability to work independently or with minimal supervision
  • Understanding the technical limits of VFX in the gaming industry
  • Strong feel for gameplay aesthetics and the overall impression of how a good game should be created
  • Excellent creativity and artistic skills
  • Leadership skills to train other VFX artists
  • Willingness to remain up-to-date on the latest creative software and hardware
  • Continuously improve and raise the quality bar of team deliverables

It would be a plus if you have:

  • Excellent knowledge of 3D software (3DS Max, Maya, Blender)
  • Good knowledge of 2D animation programs (After Effects)
  • Good knowledge of programs and plug-in elements for simulations (Houdini, FumeFX, EmberGen)
  • Experience as an animator, modeler, and/or texture artist is a bonus
  • Previous experience in working on AA / AAA titles
  • Leadership skills to train other VFX artists
  • Very strong problem-solving skills for technically challenging tasks
  • Ability to share knowledge and open mindset to learning from others

In return, here is what we can give:

  • A dynamic and extremely upbeat workplace like you have never seen before
  • Flexible working hours: sleep in or run errands before work – we trust you with your time
  • Chance to work with senior professionals and teams from the field
  • Premium private medical insurance for you and your family members as well as other wellbeing benefits such as yoga classes because we care about our physical and mental health
  • Ongoing education and training: Self-improvement is a priority so conferences, classes, workshops, courses (external and internal) are all part of the package!
  • Community events: we are heavily involved in developing startup, tech and gaming ecosystems – and will include you into it!
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