Uvidi o pravljenju proizvoda na primeru Clubhouse

https://anu.substack.com/p/what-i-learned-at-clubh... link-img
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Interesantan članak sa uvidima koje je autorka stekla učestvujući u pravljenju Clubhouse-a. 25 takvih uvida razvrstano je u nekoliko kategorija, kratki su ali formulisani sa dosta preciznosti i sažetog znanja. Evo ispod samo par primera naslova:

When I started, the app had ~1000 users. Rooms didn’t have titles and “clubs” didn’t exist yet. The team was just the founders. Clubhouse has been built in public since, and as an early employee and Head of Community, I became a quite public person at the company and got to contribute to nearly every part of it.

Product
Lesson #1 — Earn the right to build the next thing
Lesson #2 — Strive for a great UX and a good enough UI
Lesson #3 — Product judgment is more skill than talent
Lesson #4 — Beware of complexity creep

Go-To-Market & Growth
Lesson #9 — Your friends are false positives until proven otherwise
Lesson #10 — Product-GTM fit comes before product-market fit
Lesson #11 — Start building a growth engine before you need it
Lesson #12 — Invest in your community-led growth flywheel

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DISKUSIJA

Digresija; u vreme kada je Clubhouse bio najveći hajp Silicijumske doline ovaj gospodin je izbacio vrhunski tred u kome je razbucao hajp na konto čistog product i biz osećaja 

https://twitter.com/shaanvp/status/1371972261004070913?lang=en

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